Derry Early Education

Preschool Program


DEEP is the early education program

for preschool children...

PROGRAM BENEFITS

PROGRAM BENEFITS

    • Professional Staff
    • Language-based learning environment
    • Developmentally appropriate activities
    • Transition to kindergarten
    • “Building Blocks” curriculum
    • Access to gymnasium for motor skills
    • Library visits - story time
    • Read Across America - Big Buddy Program
    • Celebrity Readers
    • PBIS
    • Basic concept development
    • Motor activities
    • Peer modeling
    • Social Skills
    • “Snack Drinks” provided


WHERE IS DEEP?

Programs are held in a space designed specifically for preschool education located at Gilbert H. Hood Middle School.


SAMPLE SCHEDULE

School Day Schedule

AM: 8:30-11:00

PM: 12:20-2:50

THREE YEAR OLDS

Focuses on:

Language/Early Literacy

  • Color identification
  • Answering questions
  • Make story predictions
  • Uses 4-5 word sentences
  • Follow directions
  • Vocabulary Development

Math Skills

  • Matching
  • Object Classifications
  • Understanding concepts
  • Rote counts to 5
  • One-one correspondence
  • Calendar concepts
  • Schedules

Fine Motor/Gross Motor

  • Using scissors/cutting
  • Drawing shapes
  • Movement
  • Drawings
  • Uses crayons, pencils,
  • markers, paints

Social Skills

  • Cooperative play
  • Participates in groups
  • Transition
  • Turn taking


Classroom Schedule:

  • Room Exploration and Table Top activities
  • Circle-Greeting, movement, songs, story
  • Snack
  • Whole group activity
  • Guided Centers
  • Movement
  • Whole group end of the day activity
  • Goodbye/Dismissal

FOUR YEAR OLDS

Focuses on:

Language/Early Literacy

  • phonological awareness
  • Print and Alphabet
  • Vocabulary
  • Literacy text
  • Informational text

Cognitive

  • Colors
  • Same/Different
  • Problem solving
  • Counting /Numbers
  • Sense of time

Math

  • Sorts objects
  • Rote counts to 10
  • Numbers and Operations
  • First and last
  • Patterns
  • Vocabulary
  • Geometry
  • Measurement

Fine Motor/Gross Motor

  • Cuts a straight line
  • Can copy familiar words
  • Throws and kicks balls
  • Bounces balls
  • Moves forward and backward
  • with agility
  • Hops two feet

Social skills

  • Takes Turns
  • Makes Choices
  • Cooperates with other peers
  • inventive in fantasy play
  • Manages belongings


Classroom Schedule:

  • Table Top Activities - puzzles, white boards, play dough, etc.
  • Big Group - attendance, pledge, calendar, story, songs
  • Work Stations
  • Bathroom and Snack
  • Motor Time
  • Mini-Group Time - handwriting, games, free choice
  • Journal
  • Departure